Category:Normal Map Editor: Difference between revisions
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For tools dedicated to creating [[Glossary:Main_Page#Normal Mapping|normal maps]], which is used to describe how light will effect the texture of a surface. They are used to simulate things like bumps and dents, and so on. | For tools dedicated to creating [[Glossary:Main_Page#Normal Mapping|normal maps]], which is used to describe how light will effect the texture of a surface. They are used to simulate things like bumps and dents, and so on. | ||
They can also be created in standard image editors. For example [[ | They can also be created in standard image editors. For example [[Gnu IMP]] has a handy plug-in called [https://code.google.com/archive/p/gimp-normalmap/ gimp-normalmap]. | ||
[[Category:Graphics]][[Category:Texture Editor]] | [[Category:Graphics]][[Category:Texture Editor]] |
Revision as of 05:36, 7 July 2019
For tools dedicated to creating normal maps, which is used to describe how light will effect the texture of a surface. They are used to simulate things like bumps and dents, and so on.
They can also be created in standard image editors. For example Gnu IMP has a handy plug-in called gimp-normalmap.
Pages in category "Normal Map Editor"
The following 2 pages are in this category, out of 2 total.