Guide:Main Page: Difference between revisions

From Game Making Tools Wiki
(→‎Tool Specific: Added Clickteam)
(→‎Distribution: Guide:Zine)
 
(52 intermediate revisions by the same user not shown)
Line 1: Line 1:
In this section of the wiki you can find and add helpful info on game making tools, and maybe anything else helpful to game makering.
In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making.


Apart from software specific stuff general beginners guides for tool selection, and how to get started would be welcome!
==This Wiki==
* [[Guide:Game Making Tools Wiki]] - General guide for editing this wiki.
** [[Guide:Game Making Tools Wiki/Templates]]
** [[Guide:Game Making Tools Wiki/Infoboxes]]
* [[Guide:Glossary]] - Game-making terms and jargon.


==Getting Started Making Games==
==Getting Started Making Games==
[links to basic guides, also general tips]
[links to basic guides, also general tips]


===See Also===
* [https://itch.io/t/10237/personal-games-resource-list Personal Games Resource List] on the itch.io forum.
* The [[Distribution:Main_Page|Distribution]] section of this wiki, which has guides on distributing games.
* [https://itch.io/t/11699/mental-health-in-games-resource-list Mental Health in Games Resource List] on the itch.io forum.


==Overviews==
==Tool-Specific==
* [[Guide:3D_Rad|3D Rad]]
* [[Guide:Clickteam|Clickteam]] (From [[Klik & Play|KNP]] through to [[Clickteam Fusion|Clickteam Fusion]])
* [[Guide:Bipsi|Bipsi]]
* [[Guide:Bitsy|Bitsy]]
* [[Guide:Decker|Decker]]
* [[Guide:EF-12|EF-12]]
* [[Guide:GB Studio|GB Studio]]
* [[Guide:Godot|Godot]]
* [[Guide:Inform|Inform]]
* [[Guide:OHRRPGCE|OHRRPGCE]]
* [[Guide:PICO-8|PICO-8]]
* [[Guide:SmileBASIC|SmileBASIC]]
* [[Guide:Unity|Unity]]
* [[Guide:Vertex Meadow|Vertex Meadow]]
* [[Guide:ZZT|ZZT]]


===See Also===
===Asset Creation===
* [[Guide:GIF|Creating GIFs]]
* [[Guide:Blender|Blender]]
* [[Guide:FFmpeg|FFmpeg]]
* [[Guide:ImageMagick|ImageMagick]]
* [[Guide:Inkscape|Inkscape]]
* [[Guide:LMMS|LMMS]]
* [[Guide:OpenSCAD|OpenSCAD]]


==Genre-Specific==
* [https://notimetoplay.org/games/roguelike/coding-advice.html Roguelike coding advice] on No Time To Play.
* [http://roguebasin.com/index.php?title=Articles Articles] on the RogueBasin wiki.


==Tool Specific==
==Accessibility==
* [[Guide:Clickteam|Clickteam]] (From [[Klik & Play|KNP]] through to [[Clickteam Fusion|Clickteam Fusion]])
Help on ensuring your game is accessible to people with disabilities.
* [[Guide:Blender|Blender]]
* [http://web.archive.org/web/20160222232431/http://antagonizethehorn.com:80/2015/01/28/disability-and-gaming-resource-list/ Disability And Gaming Resource List] - Great list of essays on playing games with disabilities.
* [[Guide:EF-12|EF-12]]
* [https://joeparlock.wordpress.com/2016/03/15/the-disabled-gaming-resource/ The Disabled Gaming Resource] - Links for players and makers with disabilities, people wanting to making things accessible to people with disabilities, and more.
* [[Guide:Unity_3D|Unity_3D]]
* [http://www.alanzucconi.com/2015/12/16/color-blindness/ Accessibility Design: Color Blindness] - Easy to grasp help for designing for colour blindness. Even has a shader to download to help testing.
* [[Guide:Vertex_Meadow|Vertex_Meadow]]
* [http://gameaccessibilityguidelines.com/ gameaccessibilityguidelines.com]
* [https://accessibility.huit.harvard.edu/ Online Accessibility] - Great reference for general (IE not game-specific) accessibility.
* [https://gisbrecht.itch.io/accessibility1 Accessibility List 1] - Zine by [https://www.marikedrawinge.com/ Mariken].


==Procedural Generation==
==Procedural Generation==
* [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions]
* [https://www.firespark.de/?id=article&article=ProceduralGenerationResources Procedural Generation Resources] - Annotated list of links.
* [http://tinysubversions.com/spelunkyGen/ Spelunky Generator Lessons]
* [https://selfsame.itch.io/unitywfc unity-wave-function-collapse]


===See Also===
==Distribution==
* [http://www.decarpentier.nl/scape-procedural-extensions Scape: 3. Procedural extensions]
* [[Guide:Distribution|Distribution]] - Info. on how to share your games.
* [[Guide:Licensing|Licensing]] - Info. on choosing a suitable licence.
* [[Guide:Git|Git]] - Using Git to manage and share projects.
* [[Guide:Zine|Zine]] - Info. on making zines.
 
===Funding===
* [[Guide:Retribute|Retribute]]
* [[Guide:Grants|Grants]]


===Websites===
* [[Guide:Websites|Creating Websites]]
* [[Guide:Internet Archive|Internet Archive]] - Using Internet Archive to host games.
* [[Guide:HOTGLUE|HOTGLUE]]
* [[Guide:Itch.io|Itch.io]]
* [[Guide:Neocities|Neocities]]


==Sources==
==Sources==
Source code / projects for games that have been made public.
Source code / projects for games that have been made public.
* [[Guide:Sources|Sources]]
* [[Guide:Sources|Sources]]
==Programming==
* [https://book.famicom.party/ book.famicom.party] - NES assembly programming guide (in-progress).
* [https://www.freecodecamp.org/ freecodecamp.org] - Free, structured guides for learning various languages and things.
===Graphics Programming===
* [https://thebookofshaders.com/ The Book of Shaders] - {{jargon|Shader|Shaders}}!
* [https://quaternions.online/ Quaternions] - Interactive web thing to help understand 3-D maths.
* [https://www.flipcode.com/archives/Realtime_Voxel_Landscape_Engines-Part_1_Introduction.shtml Realtime Voxel Landscape Engines]
==Miscellanea==
* [[Guide:Virtual Machines|Virtual Machines]]
==Other Resources==
* [[Guide:Assets|Assets]] - Links to free Assets/materials.
* [[Guide:Interfaces|Interfaces]] - Controllers, displays, etc.
* [[Guide:Texts|Texts]]
* [[Guide:Communities|Communities]]

Latest revision as of 08:33, 12 August 2024

In this section of the wiki you can find and add helpful info on specific game making tools, as well as guides on other aspects of game making.

This Wiki

Getting Started Making Games

[links to basic guides, also general tips]

Tool-Specific

Asset Creation

Genre-Specific

Accessibility

Help on ensuring your game is accessible to people with disabilities.

Procedural Generation

Distribution

  • Distribution - Info. on how to share your games.
  • Licensing - Info. on choosing a suitable licence.
  • Git - Using Git to manage and share projects.
  • Zine - Info. on making zines.

Funding

Websites

Sources

Source code / projects for games that have been made public.

Programming

Graphics Programming

Miscellanea

Other Resources