Category:Generative: Difference between revisions
From Game Making Tools Wiki
m (jargon link) Tag: Reverted |
(Procedural Generation References link) |
||
(One intermediate revision by the same user not shown) | |||
Line 5: | Line 5: | ||
==See Also== | ==See Also== | ||
* | * [[Guide:Glossary#Procedural_Generation|Procedural Generation]] in the Glossary. | ||
* [[Guide:Main_Page#Procedural_Generation|Procedural Generation]] in the Guides section. | * [[Guide:Main_Page#Procedural_Generation|Procedural Generation]] in the Guides section. | ||
* [https://nnarain.github.io/2017/12/15/Procedural-Generation-References.html Procedural Generation References] list by Natesh Narain. | |||
[[Category:Asset Creation]] | [[Category:Asset Creation]] |
Latest revision as of 11:57, 13 November 2023
For programs that generate things through indirect input, such as generating content from data. For example in ShipWright you generate 3-D models of space ships, and with Dunc's AlgoMusic pieces of music, with text strings.
Unsorted
- Monster Generator - Get a creature randomised from three sets of parts, or learn how to submit your own.
See Also
- Procedural Generation in the Glossary.
- Procedural Generation in the Guides section.
- Procedural Generation References list by Natesh Narain.
Pages in category "Generative"
The following 16 pages are in this category, out of 16 total.