Game Making Tools Forum

LiSE release 0.13

edited July 23 in LiSE
  • ELiDE now has the Timestream view, easing time travel when history gets complicated
  • Rename "avatar" to "unit"
  • Nodes now support the .user.only property, just like characters' .unit.only
  • Improve interprocess communication some more, particularly when time travelling between branches
  • Tab indentation, with yapf formatting
  • Rename some Engine methods to use snake_case
  • numpy is no longer required for the LiSE core (will speed up IPC, though)
  • Fix a loading error with changes in branches other than trunk
  • Crash fixes
  • Drop support for Python 3.6

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