TrenchBroom
From Game Making Tools Wiki
TrenchBroom | |
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Release date: | |
Made by: | |
Runs on: | Linux Mac OS Windows |
Imports: | .MAP, .BSP |
Exports: | .MAP, .OBJ |
TrenchBrrom is a contemporary, open-source tool for making maps in the format used by Quake, Quake II, Hexen II, and Daikatana. It's also useful as a basic 3-D modelling program, and there are plugins for importing the files into several game engines:—
- Godot - Qodot, and TrenchBroom Loader.
- Unity - Scopa, Unity3D BSP Importer, and SabreCSG can import.
- GameMaker Studio - OzarQ
- Defold - TrenchBroom
See Also
- TrenchBroom homepage.
- TrenchBroom on Github.
- TrenchBroom Reference Manual.
- TrenchBroom on The Quake Wiki.
- TrenchBroom page on The Level Design Book.