Guide:Distribution

From Game Making Tools Wiki
Revision as of 04:28, 6 September 2016 by Rjt (talk | contribs) (→‎Free: Dropbox HTML change note)

Sites, tools, article, and any other resources to help you distribute your game.

Services

  • Itch.io in kinda like Bandcamp for videogames. It's really easy to put stuff up and get stats on downloads, but you have more control over how your pages look. You have good control over how much and if you want people to pay for things too.
  • Game Jolt is another popular distribution site, where you can upload games to be played online or downloaded.
  • Glorious Trainwrecks is a small, friendly, encouraging community of people dedicated to ignoring principles of good design. They hold regular events: mostly super-short game jam events. It's the best.
  • Internet Archive has built-in emulation for DOS and Windows 3.x games.

  • GOG ???
  • Humble ???
  • Steam charges you $100 to become a 'Steam Developer' — a one-tiem fee to enable you to put games on Steam Greenlight.

Space

Free

  • Dropbox can be used to host pages, including Unity 3D games. - Ability to serve HTML is about to be disabled :(
  • Neocities provides fre web hosting. It's pricey if you want to use your own domain though. No WYSIWYG editor.
  • Github can also be used to host pages, and domains can be linked for free.

Not free

Here are a few of the most reasonably-priced + reliable hosts

Other Resources

Things beyond the scope of this wiki.

  • dotoolkit.com - Home of some frameworks for writing presskits, contracts, and aiding distribution; if you're into that kinda thing. By Adriaan de Jongh and Rami Ismail.