Guide:Sources: Difference between revisions
From Game Making Tools Wiki
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* [https://github.com/David20321/7dfps Receiver] | * [https://github.com/David20321/7dfps Receiver] | ||
* [https://github.com/madpew/SplatDeathSalad/tree/master/Assets SplatDeathSalad] | * [https://github.com/madpew/SplatDeathSalad/tree/master/Assets SplatDeathSalad] | ||
* [https://zhamul.itch.io/armor-heart Armor Heart] - Twin-stick (''[[Wikipedia:Virtual-On|Virtual-On]]''-like) adventure. | |||
===Unsorted :(=== | ===Unsorted :(=== |
Revision as of 13:56, 29 May 2018
Page for released source codes for games.
Organised by Format
Inherently
Game Builders which keep their exported games editable.
- Near everything by Clickteam
- Emotica
- Flickgame
- PuzzleScript
- Vertex Meadow
Assorted
- Various games by Blueberry Soft. (Godot, HTML, JS, Unity)
- Various games by Increpare. See their individual pages for links.
- Various games by Smogheap collective.
- Kooltool.
- Noctis IV (Plus)
- Various games by Andi McClure. See their individual pages for links.
- Alien Swarm: Reactive Drop.
- Various games by Joseph Hewitt. (Java, Pascal, Python)
C
- Magus. Ronny Wester, archived on Github. Article on The Obscurity.
C++
- Dash. Holk von Sehren. C++. (ASCII, Boulder Dash-like game video)
- Doom 3. iD Software. C++.
- Doom3 Source Code Review, by Fabien Sanglard.
- Eureka, Ultima-style RPG.
- Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Blendo Games. C++.
Godot
Lua
Python
Rust
Unity
- Resources section of the 'Make Weird Stuff in Unity' tutorial.
- Complete Projects (free) on the Unity Asset Store.
- Receiver
- SplatDeathSalad
- Armor Heart - Twin-stick (Virtual-On-like) adventure.
Unsorted :(
Dumping some links