Guide:Sources: Difference between revisions
From Game Making Tools Wiki
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===C++=== | ===C++=== | ||
* [http://blendogames.com/older.htm#gravitybone Gravity Bone], [http://blendogames.com/thirtyflightsofloving/faq.htm Thirty Flights of Loving] and [http://blendogames.com/qc/faq.htm#sourcecode Quadrilateral Cowboy]. | * [https://github.com/TTimo/doom3.gpl Doom 3]. iD Software. C++. | ||
** [http://fabiensanglard.net/doom3/index.php Doom3 Source Code Review], by Fabien Sanglard. | |||
* [http://blendogames.com/older.htm#gravitybone Gravity Bone], [http://blendogames.com/thirtyflightsofloving/faq.htm Thirty Flights of Loving] and [http://blendogames.com/qc/faq.htm#sourcecode Quadrilateral Cowboy]. Blendo Games. C++. | |||
===Unity=== | ===Unity=== |
Revision as of 07:06, 6 July 2017
Page for released source codes for games.
Organised by Format
Inherently
Game Builders which keep their exported games editable.
- Near everything by Clickteam
- Emotica
- Flickgame
- PuzzleScript
- Vertex Meadow
Assorted
- Various games by Blueberry Soft.
- Various games by Increpare. See their individual pages for links.
- Kooltool.
- Noctis IV (Plus)
- Various games by Andi McClure. See their individual pages for links.
- Alien Swarm: Reactive Drop.
C++
- Doom 3. iD Software. C++.
- Doom3 Source Code Review, by Fabien Sanglard.
- Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Blendo Games. C++.
Unity
- Resources section of the 'Make Weird Stuff in Unity' tutorial.
- Complete Projects (free) on the Unity Asset Store.
- Receiver
- SplatDeathSalad