Guide:Sources: Difference between revisions
From Game Making Tools Wiki
m (Whoops, Kooltool was i nthe Unity bit)  | 
				 (→Unity 3D:  Added Receiver and SplatDeathSalad and asset store search (all from http://forum.makega.me/t/high-quality-downloadable-unity-projects/1013))  | 
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===Unity 3D===  | ===Unity 3D===  | ||
* [http://workshops.ko-opmode.com/#resources Resources] section of the 'Make Weird Stuff in Unity' tutorial.  | * [http://workshops.ko-opmode.com/#resources Resources] section of the 'Make Weird Stuff in Unity' tutorial.  | ||
* [https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=category:1&price:0 Complete Projects (free)] on the Unity Asset Store.  | |||
* [https://github.com/David20321/7dfps Receiver]  | |||
* [https://github.com/madpew/SplatDeathSalad/tree/master/Assets SplatDeathSalad]  | |||
Revision as of 04:31, 16 October 2016
Page for released source codes for games.
Organised by Format
Inherently
Game Builders which keep their exported games editable.
- Near everything by Clickteam
 - Flickgame
 - PuzzleScript
 - Vertex Meadow
 
Assorted
- Various games by Blueberry Soft.
 - Noctis IV Plus.
 - Various Games by Increpare. See their individual pages for links.
 - Kooltool.
 
C++
- Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Blendo Games. C++.
 
Unity 3D
- Resources section of the 'Make Weird Stuff in Unity' tutorial.
 - Complete Projects (free) on the Unity Asset Store.
 - Receiver
 - SplatDeathSalad