Guide:Sources: Difference between revisions

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(→‎C++: MechCommander 2)
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==Organised by Format==
==Organised by Format==
===Inherently===
===Inherently===
[[Game_Builder|Game Builders]] which keep their exported games editable.
[[Game_Builder|Game Builders]] which keep their exported games editable. So any game you get you can open again in the editor and modify it.


(Note: Probably should make a category for these — [[User:Rjt|rjt]] ([[User talk:Rjt|talk]]))
(Note: Probably should make a category for these — [[User:Rjt|rjt]] ([[User talk:Rjt|talk]]))
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* [https://semblance3d.itch.io/raycoaster Raycoaster] (USD$3)
* [https://semblance3d.itch.io/raycoaster Raycoaster] (USD$3)
* [https://github.com/seleb/LudumDare36 DYSCOVR]
* [https://github.com/seleb/LudumDare36 DYSCOVR]
* [https://www.bbcelite.com/ BBC Micro and NES Elite source code] - Fully documented by [https://www.markmoxon.com/ Mark Moxon], also has source code for:
** [https://aviator.bbcelite.com/ Aviator source code]
** [https://revs.bbcelite.com/ BBC Micro Revs source code]
** [https://lander.bbcelite.com/ Lander source code]


==See Also==
==See Also==

Revision as of 11:36, 20 February 2024

Page for released source codes for games.

Organised by Format

Inherently

Game Builders which keep their exported games editable. So any game you get you can open again in the editor and modify it.

(Note: Probably should make a category for these — rjt (talk))

Assorted

C

C++

Clickteam

GameMaker

Godot

Lua

LÖVE

Pascal

Python

RPG In A Box

Rust

Unity

Unsorted :(

Dumping some links

See Also