Zelda Classic: Difference between revisions

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(Added logo and some links, revised contributors link and release date)
(extra word, scripting mention.)
 
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'''Zelda Classic''' (apparently now renamed to '''ZQuest Classic''') is a tool built around recreating the original ''[[wikipedia:The_Legend_of_Zelda_(video_game)|The Legend of Zelda]]'' game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic.
'''Zelda Classic''' (apparently now renamed to '''ZQuest Classic''') is a tool built around recreating the original ''[[wikipedia:The_Legend_of_Zelda_(video_game)|The Legend of Zelda]]'' game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic.


There're unofficial browser port for web browsers and libretro:
There're unofficial ports for web browsers and libretro:


* https://hoten.cc/blog/porting-zelda-classic-to-the-web/
* https://hoten.cc/blog/porting-zelda-classic-to-the-web/
* https://github.com/netux79/zc210-libretro
* https://github.com/netux79/zc210-libretro
Games can be made with and without {{jargon|Scripting Language|scripting}}. It uses its own scripting language called ZScipt, but the online documentation is not beginner friendly. Confusingly, [[ZBrush]] and [[GZDoom]] also have their own scripting languages called ZScript.


==Example Games==
==Example Games==

Latest revision as of 10:18, 21 July 2022

Zelda Classic logo
Release date: 1999–
Made by: various
Runs on: Browser
Linux
Mac OS
Windows
Exports to: Itself.


Zelda Classic (apparently now renamed to ZQuest Classic) is a tool built around recreating the original The Legend of Zelda game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic.

There're unofficial ports for web browsers and libretro:

Games can be made with and without scripting. It uses its own scripting language called ZScipt, but the online documentation is not beginner friendly. Confusingly, ZBrush and GZDoom also have their own scripting languages called ZScript.

Example Games

See Also