Zelda Classic: Difference between revisions
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'''Zelda Classic''' (apparently now renamed to '''ZQuest Classic''') is a tool built around recreating the original ''[[wikipedia:The_Legend_of_Zelda_(video_game)|The Legend of Zelda]]'' game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic. | '''Zelda Classic''' (apparently now renamed to '''ZQuest Classic''') is a tool built around recreating the original ''[[wikipedia:The_Legend_of_Zelda_(video_game)|The Legend of Zelda]]'' game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic. | ||
There're unofficial | There're unofficial ports for web browsers and libretro: | ||
* https://hoten.cc/blog/porting-zelda-classic-to-the-web/ | * https://hoten.cc/blog/porting-zelda-classic-to-the-web/ | ||
* https://github.com/netux79/zc210-libretro | * https://github.com/netux79/zc210-libretro | ||
Games can be made with and without {{jargon|Scripting Language|scripting}}. It uses its own scripting language called ZScipt, but the online documentation is not beginner friendly. Confusingly, [[ZBrush]] and [[GZDoom]] also have their own scripting languages called ZScript. | |||
==Example Games== | ==Example Games== |
Latest revision as of 10:18, 21 July 2022
Release date: | 1999– |
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Made by: | various |
Runs on: | Browser Linux Mac OS Windows |
Exports to: | Itself. |
Zelda Classic (apparently now renamed to ZQuest Classic) is a tool built around recreating the original The Legend of Zelda game's engine, enabling people to build games in its style, though it has since had other features added. Games can not be built as stand-alone programs, you have to run them from Zelda Classic.
There're unofficial ports for web browsers and libretro:
Games can be made with and without scripting. It uses its own scripting language called ZScipt, but the online documentation is not beginner friendly. Confusingly, ZBrush and GZDoom also have their own scripting languages called ZScript.
Example Games
- Quest Database on PureZC.
See Also
- zeldaclassic.com
- Development History page.
- Resources section.
- ZeldaClassic code and issue tracker on Github.
- Zelda Classic Quests on the TIGSource blog.
- Pure ZC - Community page.
- Zelda Classic on rpgmaker.net