Racing Games with Track Editors: Difference between revisions
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(Lots more games) |
(Stunts) |
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* ''[[Re-Volt]]''. | * ''[[Re-Volt]]''. | ||
* ''[[Rev Up! RC Grand Prix]]''. | * ''[[Rev Up! RC Grand Prix]]''. | ||
* ''[[Stunts]]''. There are lots of fan-projects which allow for more advanced track-making techniques: [[Track Blaster Pro]], [[Bliss]], [[The Ultimate Stunts Track Editor]]; and there are also dedicated terrain editors. | |||
* ''[[Supercross Circuit]]''. | * ''[[Supercross Circuit]]''. | ||
* ''[[Super Pilot]]''. | * ''[[Super Pilot]]''. |
Revision as of 03:06, 25 June 2022
Dirt bike games particularly seem to be the most well represent sub-genre, I guess because tracks can be contained in small areas, and are made of pretty standard parts?
- BeamNG Drive.
- Excitebike.
- Excitebike 64.
- F-Zero X: F-Zero X Expansion Kit, and the fan-project F-Zero Execution Project.
- Hot Wheels Unleashed.
- International Moto X.
- Mach Rider.
- Monster Energy Supercross.
- Monster Truck Rally.
- Moto Racer 2.
- Motocross Mania 2.
- Rally Cross 2.
- Re-Volt.
- Rev Up! RC Grand Prix.
- Stunts. There are lots of fan-projects which allow for more advanced track-making techniques: Track Blaster Pro, Bliss, The Ultimate Stunts Track Editor; and there are also dedicated terrain editors.
- Supercross Circuit.
- Super Pilot.
- Trackmania.
- HSX: HyperSonic.Xtreme.
- Turbo Sliders, and the yet-to-be-released Turbo Sliders Unlimited.
- V-Rally 2.