Unity: Difference between revisions

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===Asset store things===
===Asset store things===
* [https://www.assetstore.unity3d.com/en/#!/content/3197 Primitives] - There are a bunch of [[Glossary:Main_Page#Primitives|primitive]] sets [https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=relevance/query=primitive&category:0 on the asset shop], but of the two I've tried this seemed to work the best.
* [https://www.assetstore.unity3d.com/en/#!/content/3197 Primitives] - There are a bunch of [[Guide:Glossary#Primitives|primitive]] sets [https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=relevance/query=primitive&category:0 on the asset shop], but of the two I've tried this seemed to work the best.
* [https://www.assetstore.unity3d.com/en/#!/content/6017 World Physics System] Simulates multiple gravity points, good for space games where planets effect your movement. I can confirm it still works in Unity 5.
* [https://www.assetstore.unity3d.com/en/#!/content/6017 World Physics System] Simulates multiple gravity points, good for space games where planets effect your movement. I can confirm it still works in Unity 5.
* [[NumberFlow|NumberFlow]] - [[:Category:Generative|Procedural]] [[:Category:Texture Editor|texture generation]].
* [[NumberFlow|NumberFlow]] - [[:Category:Generative|Procedural]] [[:Category:Texture Editor|texture generation]].

Revision as of 23:16, 13 June 2021

Unity (fmr. Unity 3D?)
Release date: Current
Made by: Unity Technologies
Runs on: Linux
Mac OS
Windows
Exports to: Browser
Linux
Mac OS
Windows


Unity is a popular, free game making tool. There's lots of support availible online, and you can do quite a bit without even having to bother with JavaScript or C# :) It's real easy to just plonk some primitives or free models in and be able to walk round and have things effected by physics :)

Linux

There is actually a GNU/Linux version of Unity available, but it can be a little hidden! They only officially support Ubuntu, but . You also have the option of using it in WINE (via Play On WINE is easier).

Note that when installing through the AUR I had to use a different temporary folder as it wasn't large enough:

yaourt -S unity-editor --tmp /home/USERNAME/tmp

(need to find how to do this with pacaur)

I also did it on a drive I shared with Windows once (FAT32) but then I had to set a bunch of permissions after it was installed which was a bit annoying! You need quite a bit of free space to do all the downloading and building, maybe ~10GB+

Extending

Add-ons and things for adding more features to Unity.

Asset store things

Interface add-ons

See Also

Export Options

More: Exporting in the guides section.

See Also

  • Unity in the Guides section: help with scripting, finding things in the UI, etc.
  • Shaders in the Assets section.