Unity: Difference between revisions
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===Asset store things=== | ===Asset store things=== | ||
* [https://www.assetstore.unity3d.com/en/#!/content/3197 Primitives] - There are a bunch of [[Glossary | * [https://www.assetstore.unity3d.com/en/#!/content/3197 Primitives] - There are a bunch of [[Guide:Glossary#Primitives|primitive]] sets [https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=relevance/query=primitive&category:0 on the asset shop], but of the two I've tried this seemed to work the best. | ||
* [https://www.assetstore.unity3d.com/en/#!/content/6017 World Physics System] Simulates multiple gravity points, good for space games where planets effect your movement. I can confirm it still works in Unity 5. | * [https://www.assetstore.unity3d.com/en/#!/content/6017 World Physics System] Simulates multiple gravity points, good for space games where planets effect your movement. I can confirm it still works in Unity 5. | ||
* [[NumberFlow|NumberFlow]] - [[:Category:Generative|Procedural]] [[:Category:Texture Editor|texture generation]]. | * [[NumberFlow|NumberFlow]] - [[:Category:Generative|Procedural]] [[:Category:Texture Editor|texture generation]]. |
Revision as of 23:16, 13 June 2021
Unity (fmr. Unity 3D?) | |
---|---|
Release date: | Current |
Made by: | Unity Technologies |
Runs on: | Linux Mac OS Windows |
Exports to: | Browser Linux Mac OS Windows |
Unity is a popular, free game making tool. There's lots of support availible online, and you can do quite a bit without even having to bother with JavaScript or C# :) It's real easy to just plonk some primitives or free models in and be able to walk round and have things effected by physics :)
Linux
There is actually a GNU/Linux version of Unity available, but it can be a little hidden! They only officially support Ubuntu, but . You also have the option of using it in WINE (via Play On WINE is easier).
- Unity on Linux: Release Notes and Known Issues - latest builds at the bottom of the thread.
- unity-editor and unity-editor-beta in the Arch User Repository.
Note that when installing through the AUR I had to use a different temporary folder as it wasn't large enough:
yaourt -S unity-editor --tmp /home/USERNAME/tmp
(need to find how to do this with pacaur)
I also did it on a drive I shared with Windows once (FAT32) but then I had to set a bunch of permissions after it was installed which was a bit annoying! You need quite a bit of free space to do all the downloading and building, maybe ~10GB+
Extending
Add-ons and things for adding more features to Unity.
Asset store things
- Primitives - There are a bunch of primitive sets on the asset shop, but of the two I've tried this seemed to work the best.
- World Physics System Simulates multiple gravity points, good for space games where planets effect your movement. I can confirm it still works in Unity 5.
- NumberFlow - Procedural texture generation.
- etc
Interface add-ons
- Simple Geometry Painter Some .CS scripts that add nice 3-D object drawing tools to Unity.
See Also
- Best Unity Assets by Keijiro TakahashiLots of neat Unity things (Reddit :( ).
Export Options
More: Exporting in the guides section.