ZZT: Difference between revisions

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(→‎See Also: Link to reconstructed source code.)
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* [[Guide:ZZT|ZZT]] in the Guides section.
* [[Guide:ZZT|ZZT]] in the Guides section.
* [[Wikipedia:ZZT|ZZT]] on Wikipedia.
* [[Wikipedia:ZZT|ZZT]] on Wikipedia.
* [https://github.com/asiekierka/reconstruction-of-zzt The Reconstruction of ZZT] - A reversed-engineered reconstruction of the [[Wikipedia:Pascal_(programming_language)|Pascal]] source code of ZZT!
* [https://www.mobygames.com/game/zzt ZZT] on Mobygames.
* [https://www.mobygames.com/game/zzt ZZT] on Mobygames.
* [https://www.museumofzzt.com/ Museum of ZZT] - The modern ZZT archive, with new releases, articles, and the ability to play and inspect games in-browser.
* [https://www.museumofzzt.com/ Museum of ZZT] - The modern ZZT archive, with new releases, articles, and the ability to play and inspect games in-browser.

Revision as of 08:26, 16 March 2020

ZZT
Release date: 1991
Made by: Tim Sweeney
Runs on: DOS
Exports to: DOS


ZZT* is text-mode based game creation system. It had a sequel known as Super ZZT, which was markedly less successful because the editor was hidden behind a commandline argument. Megazeux would later become game's de facto successor. Over the years there have been other attempts at making ZZT clones, such as ZIG, Bang!, Plastic, and heaven knows what else, but none of them ever caught on.

*Named such so as to be at the bottom of alphabetical shareware lists. The name is not an abbreviation or acronym.

Running

The best way to use ZZT is via DOSBox! You may also want to grab a DOSBox frontend like DBGL. The only other thing you need is ZZT itself, which you can grab from The Museum of ZZT.

See Also