Blender: Difference between revisions
From Game Making Tools Wiki
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* [http://www.bforartists.de/ bforartists.de] - homepage. | * [http://www.bforartists.de/ bforartists.de] - homepage. | ||
==Blender and Godot== | ==Level Design== | ||
* [https://matt-lucas.itch.io/level-buddy Level Buddy] is a pay-what-you-want ''[[Glossary:Main_Page#CSG|CSG]]''-based level modelling plugin. | |||
* [https://www.blendermarket.com/products/level-builder Level Builder] is a USD$20 plugin for composing levels from different blocks (you have to model the blocks). | |||
==Warnings / Workarounds== | |||
===Blender and Godot=== | |||
[[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export. | [[Godot]] doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export. | ||
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* https://github.com/godotengine/godot-blender-exporter | * https://github.com/godotengine/godot-blender-exporter | ||
==Blender and Unity== | ===Blender and Unity=== | ||
Blender and [[Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:s | Blender and [[Unity]] treat models a little differently: The forward direction is X in Blender and Z in Unity >:s | ||
Revision as of 07:09, 8 August 2019
Release date: | |
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Made by: | Open-Source |
Runs on: | FreeBSD Haiku Linux Mac OS Windows |
Imports: | |
Exports: |
Blender is mostly recognised as a free 3-D modeller (with an idiosyncratic interface), but it also functions as a game maker and video editor.
Bforartists
Bforartists is a fork of Blender aimed at remedying Blender's often complained about interface, making it more intuitive.
- Bforartists page on this wiki.
- bforartists.de - homepage.
Level Design
- Level Buddy is a pay-what-you-want CSG-based level modelling plugin.
- Level Builder is a USD$20 plugin for composing levels from different blocks (you have to model the blocks).
Warnings / Workarounds
Blender and Godot
Godot doesn't get along so well with Blender's implementation of collada / .DAE files, but you can install the plug-in 'Godot Engine's "Better" Collada exporter for Blender' to get a better export.
There's also a plug-in for exporting to Godot's native scene format:
Blender and Unity
Blender and Unity treat models a little differently: The forward direction is X in Blender and Z in Unity >:s
More info., and solutions in the guides section.