Smile Game Builder: Difference between revisions

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(SmileBASIC link, fixed homepage link)
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| made_by      = [https://smileboom.com/ SmileBoom]
| made_by      = [https://smileboom.com/ SmileBoom]
| runs_on      = [[:Category:Windows|Windows]]
| runs_on      = [[:Category:Windows|Windows]]
| exports_to  = [[:Category:Windows Export|Windows]]<br>Other's via [[Unity]]<br>export DLC.
| exports_to  = [[:Category:Windows Export|Windows]]<br>Others via [[Unity]]<br>export DLC.
}}
}}


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==See Also==
==See Also==
* [http://smilegamebuilder.com/ smilegamebuilder.com] - Official homepage.
* [http://smilegamebuilder.com/en/ smilegamebuilder.com] - Official homepage.
* [https://store.steampowered.com/app/483950/SMILE_GAME_BUILDER/ SMILE GAME BUILDER] on Steam. Includes a demo.
* [https://store.steampowered.com/app/483950/SMILE_GAME_BUILDER/ SMILE GAME BUILDER] on Steam. Includes a demo.
* [[SmileBASIC]] - Same developer, tool for coding games on consoles.


[[Category:Game Builder]][[Category:3-D]]
[[Category:Game Builder]][[Category:3-D]]

Revision as of 03:41, 3 December 2021

Release date: 2016
Made by: SmileBoom
Runs on: Windows
Exports to: Windows
Others via Unity
export DLC.


Smile Game Builder is a piece of software targeted at making 3-D, Japanese-style RPGs. It seems to be as easy to use as RPG Maker, but has some cool additions like a character builder. Updates and add-ons are still being released.

It's Windows-only, but there's a (n expensive) add-on / DLC pack that let's you export to Unity. From there it's apparantly tricky to make changes, but easy enough to export to any platform Unity supports.

You can import assets too, but 3-D formats are currently limited to Metasequoia and OBJ.

See Also