Guide:Sources: Difference between revisions
From Game Making Tools Wiki
m (→Assorted: Smoghead > Smogheap, whoops) |
m (→Assorted: I didn't even get the link to my own website right!!) |
||
Line 12: | Line 12: | ||
===Assorted=== | ===Assorted=== | ||
* [http://blueberrysoft.ryliejamesthomas. | * [http://blueberrysoft.ryliejamesthomas.net/groups/source.html Various games] by Blueberry Soft. | ||
* [http://www.increpare.com/ Various games] by Increpare. See their individual pages for links. | * [http://www.increpare.com/ Various games] by Increpare. See their individual pages for links. | ||
* [https://smogheap.github.io/ Various games] by Smogheap collective. | * [https://smogheap.github.io/ Various games] by Smogheap collective. |
Revision as of 17:51, 3 May 2018
Page for released source codes for games.
Organised by Format
Inherently
Game Builders which keep their exported games editable.
- Near everything by Clickteam
- Emotica
- Flickgame
- PuzzleScript
- Vertex Meadow
Assorted
- Various games by Blueberry Soft.
- Various games by Increpare. See their individual pages for links.
- Various games by Smogheap collective.
- Kooltool.
- Noctis IV (Plus)
- Various games by Andi McClure. See their individual pages for links.
- Alien Swarm: Reactive Drop.
C
- Magus. Ronny Wester, archived on Github. Article on The Obscurity.
C++
- Dash. Holk von Sehren. C++. (ASCII, Boulder Dash-like game video)
- Doom 3. iD Software. C++.
- Doom3 Source Code Review, by Fabien Sanglard.
- Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Blendo Games. C++.
Unity
- Resources section of the 'Make Weird Stuff in Unity' tutorial.
- Complete Projects (free) on the Unity Asset Store.
- Receiver
- SplatDeathSalad