Crocotile 3D: Difference between revisions

From Game Making Tools Wiki
(Reorganised the 'Trouble shooting' section, putting it into a 'Linux' section, adding a note about package management.)
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{{ infobox_assetsoftware
{{ infobox_assetsoftware
| title        =Crocotile 3D
| title        = Crocotile 3D
| image        =
| logo        = [[File:crocotile3d_logo.png]]
| release_date = Current
| release_date = Current
| made_by      = [http://www.alexhw.com/ Alex Hanson-White]
| made_by      = [http://www.alexhw.com/ Alex Hanson-White]

Revision as of 16:31, 21 April 2018

Crocotile 3D
Release date: Current
Made by: Alex Hanson-White
Runs on: Linux
Mac OS
Windows
Imports:
Exports: .OBJ+.MTL


Crocotile 3D is an unusual 3-D modelling program, in that you construct models from already-drawn tiles (much like you would construct maps in something 2-D like RPG Maker).

Crocotile needs to be downloaded via Itch.io, and requires a $10 registration to enable saving.

Linux

As far as I know there are no proper packaged up versions available, and Alex only runs the operating system in a virtual machine, just to get the Linux version built. If you download it via the itch.io desktop program it will stay up to date, though; think of Itch as another package manager, I guess!

Troubleshooting

It's a 32-bit program and, as it's not packaged up, you may have trouble because it can't grab all the libraries it needs. For me it was libnotify4, but I saw people missing libnss3, libgconf-2-4, libxtst6, and libgtk2.0-0 too. This forum post may help you out: Error While Loading Shared Libraries (and maybe this later one: Can't get linux version to run). I found I had 32-bit libnotify4.so in my Steam install, so symlinked it to /usr/lib32/ and everything seems to be running fine so far :) A dece general link for this kind of error is this Stack Overflow thread: Linux error while loading shared libraries: cannot open shared object file: No such file or directory.

Links