Guide:Sources: Difference between revisions
From Game Making Tools Wiki
m (Whoops, Kooltool was i nthe Unity bit) |
(→Unity 3D: Added Receiver and SplatDeathSalad and asset store search (all from http://forum.makega.me/t/high-quality-downloadable-unity-projects/1013)) |
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===Unity 3D=== | ===Unity 3D=== | ||
* [http://workshops.ko-opmode.com/#resources Resources] section of the 'Make Weird Stuff in Unity' tutorial. | * [http://workshops.ko-opmode.com/#resources Resources] section of the 'Make Weird Stuff in Unity' tutorial. | ||
* [https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=category:1&price:0 Complete Projects (free)] on the Unity Asset Store. | |||
* [https://github.com/David20321/7dfps Receiver] | |||
* [https://github.com/madpew/SplatDeathSalad/tree/master/Assets SplatDeathSalad] |
Revision as of 04:31, 16 October 2016
Page for released source codes for games.
Organised by Format
Inherently
Game Builders which keep their exported games editable.
- Near everything by Clickteam
- Flickgame
- PuzzleScript
- Vertex Meadow
Assorted
- Various games by Blueberry Soft.
- Noctis IV Plus.
- Various Games by Increpare. See their individual pages for links.
- Kooltool.
C++
- Gravity Bone, Thirty Flights of Loving and Quadrilateral Cowboy. Blendo Games. C++.
Unity 3D
- Resources section of the 'Make Weird Stuff in Unity' tutorial.
- Complete Projects (free) on the Unity Asset Store.
- Receiver
- SplatDeathSalad