Construct: Difference between revisions
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Revision as of 05:41, 20 May 2023
Construct Classic | |
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Release date: | 2013 |
Made by: | Scirra |
Runs on: | Windows |
Exports to: | Windows |
Scirra's Construct is somewhat like a freeware version of Clickteam's products with too much pixel shader stuff added, that most games you see will use far too much of. Before the program reached version 1 the not-free, HTML 5 focused Construct 2 was announced. Construct (1) has since been renamed Construct Classic, and development opened up to the community, whatever that means.
For people that don't quite click with Game Maker, it is a good alternative to the Clickteam software line, especially if you know enough C++ to make your own plug-ins. There is also some rudimentary 3D support.
Example Games
Useful Plug-ins and Add-ons
(out of date)
- BulletML - By 'Luomo'
- Kenta Cho's bullet pattern designing language, for Construct.
- PC Speaker - By 'Dataflashsabot'
- Dungeon/maze generator - By 'Luomo'
- Random dungeon generator, based on Jamis Buck's DND-Dungeon.
- RetroFlash - By Davioware
- Easy sprite colour flashing.
- IK Solver - By Chris Hackman
- Great plug-in for making 'bones' easier to work with.
- Command Line - By Chris Hackman
- Another useful plug-in from Chris Hackmann (IK Solver). Allows access to arguments passed to a program on launch.
- Orbiter Behaviour - By Chris Hackman
- Takes the maths out of make one object orbit another.
See Also
- www.scirra.com - Developer's homepage, includes a useful forum.
- Construct Wiki - Official Construct wiki. Good help for any user level.
- Action RPG Demo