Guide:Assets: Difference between revisions

From Game Making Tools Wiki
(→‎Music: Made a Music-Making section - PS1 Reverb Impulse Responses)
(→‎General Images: 99GIF shop)
Line 52: Line 52:
* [https://archive.org/details/photoclipart Photo and Clip Art CD-ROMs] - Collection on Internet Archive.
* [https://archive.org/details/photoclipart Photo and Clip Art CD-ROMs] - Collection on Internet Archive.
* [https://public.work/ Public Work] - Search public domain work from mostly North American institutions.
* [https://public.work/ Public Work] - Search public domain work from mostly North American institutions.
* [https://99gifshop.neocities.org/ 99GIF Shop] - Web graphics.


==Music==
==Music==

Revision as of 21:30, 8 October 2024

Free resources to help you put games together. Often they're called assets, it means the different images, music files, sound effects and other materials that goes into games.

Sometimes these pages disappear, some times the free selection's really limited. If stuff's not actually useful feel free to delete.

NB: The See Also section at the bottom has lots of links to places that don't fit neatly into other categories, for example sites with multiple different kinds of assets.

3-D Models

Fonts

General Audio

General Images

Music

MIDI

MOD

Music Making

Effects

  • PS1 Reverb: Impulse Responses - Set of settings you can use to get PlayStation-like reverb. On Bandcamp so you can hear demos. Pay-what-you-want.

Instruments

Samples

Bits of sounds for music-making.

Palettes

RPG Maker Related

Shaders

HLSL

High-Level Shading Language, used in Unity.

GLSL

OpenGL Shading Language, used in Godot (kinda). Godot 2 had a visual shader editor, and I believe this is in development for Godot 3.1 :)

Converters

Tools for converting shaders between languages

See Also

Sound Effects

Sprites

Textures / Tiles

See Also