Unity: Difference between revisions

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'''Unity''' is a popular, free game making tool. There's lots of support availible online, and you can do quite a bit without even having to bother with JavaScript or C# :) It's real easy to just plonk some primitives or free models in and be able to walk round and have things effected by physics :)
'''Unity''' is a popular, free game making tool. There's lots of support availible online, and you can do quite a bit without even having to bother with JavaScript or C# :) It's real easy to just plonk some primitives or free models in and be able to walk round and have things effected by physics :)
{{nb|Unity has no problems working with the US military:<br>
[https://www.vice.com/en/article/y3d4jy/unity-workers-question-company-ethics-as-it-expands-from-video-games-to-war Unity Workers Question Company Ethics As It Expands From Video Games to War]<br>
[https://www.vice.com/en/article/xgdv8q/unity-dogfight-simulation-air-force-kill-chain Unity Made a Dogfight Simulation for the Air Force’s ‘Kill Chain’ Branch]<br>
— [[User:Rjt|rjt]] ([[User talk:Rjt|talk]])}}


==Extending==
==Extending==

Revision as of 09:47, 31 January 2022

Unity (fmr. Unity 3D?)
Release date: Current
Made by: Unity Technologies
Runs on: Linux
Mac OS
Windows
Exports to: Android
Browser
Facebook
iOS
Linux
Mac OS
Windows


Unity is a popular, free game making tool. There's lots of support availible online, and you can do quite a bit without even having to bother with JavaScript or C# :) It's real easy to just plonk some primitives or free models in and be able to walk round and have things effected by physics :)

NB: Unity has no problems working with the US military:
Unity Workers Question Company Ethics As It Expands From Video Games to War
Unity Made a Dogfight Simulation for the Air Force’s ‘Kill Chain’ Branch
rjt (talk)

Extending

Add-ons and things for adding more features to Unity.

Asset store things

Interface add-ons

See Also

Export Options

More: Exporting in the guides section.

See Also

  • Unity in the Guides section: help with scripting, finding things in the UI, etc.
  • Shaders in the Assets section.