Meshmixer: Difference between revisions
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''Meshmixer'' is a free tool by Autodesk for combining and sculpting 3-D models. Sculpting-style tools like this are really easy to use, and great for lumpy organic things too. You sculpt by clicking somewhere and using the movement of the mouse to push and pull | {{ infobox_assetsoftware | ||
| title = Meshmixer | |||
| logo = [[File:meshmixer_logo.png|left]] | |||
| release_date = | |||
| made_by = Autodesk | |||
| runs_on = [[:Category:Mac OS|Mac OS]]<br>[[:Category:Windows|Windows]] | |||
| imports = .3MF, .AMF, .MIX,<br>.OBJ, .OFF, .PLY,<br>.STL | |||
| exports = .3MF, .AMF, .DAE,<br>.MIX, .OBJ, .PLY,<br>.SMESH, .STL, .WRL | |||
}} | |||
''Meshmixer'' is a free tool by Autodesk for combining and sculpting 3-D models. Sculpting-style tools like this are really easy to use, and great for lumpy organic things too. You sculpt by clicking somewhere and using the movement of the mouse to push and pull bits of your shape. You typically start with a sphere or box, but you can import other models too. | |||
It automatically collects usage data, so be sure to <code>Help>About Meshmixer</code> to turn that off if you don't want your data sent. | It automatically collects usage data, so be sure to <code>Help > About Meshmixer</code> to turn that off if you don't want your data sent. | ||
[[Category:Graphics]][[Category:3-D Modelling]][[Category:3-D Sculpting]][[Category:3-D]][[Category:Windows]][[Category:Mac OS]] | [[Category:Graphics]][[Category:3-D Modelling]][[Category:3-D Sculpting]][[Category:3-D]][[Category:Windows]][[Category:Mac OS]] |
Latest revision as of 10:08, 5 December 2018
Meshmixer | |
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Release date: | |
Made by: | Autodesk |
Runs on: | Mac OS Windows |
Imports: | .3MF, .AMF, .MIX, .OBJ, .OFF, .PLY, .STL |
Exports: | .3MF, .AMF, .DAE, .MIX, .OBJ, .PLY, .SMESH, .STL, .WRL |
Meshmixer is a free tool by Autodesk for combining and sculpting 3-D models. Sculpting-style tools like this are really easy to use, and great for lumpy organic things too. You sculpt by clicking somewhere and using the movement of the mouse to push and pull bits of your shape. You typically start with a sphere or box, but you can import other models too.
It automatically collects usage data, so be sure to Help > About Meshmixer
to turn that off if you don't want your data sent.