Category:RPG Maker: Difference between revisions

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[[Category:Game Builder]]
The '''RPGツクール''' (RPG Tsukūru) / '''RPG Maker''' series are very easy to use [[:Category:RPG|RPG]] making programs mostly for [[:Category:Windows|Windows]], and sometimes for consoles and Japanese PCs. The Windows versions became (beginning with RPG Maker 95) popular outside Japan due to fan translations, eventually leading to them being released in the west commercially, beginning with RPG Maker XP in 2004-05.


Titled '''RPG Tsukūru''' in Japan, the '''RPG Maker''' series are very easy to use RPG making programs mostly for Windows, and sometimes for consoles and Japanese PCs. The Windows versions became (beginning with RPG Maker 95) popular outside Japan due to fan translation), eventually leading to them being released in the west commercially, beginning with RPG Maker XP in 2004-05.
The software is generally very easy to use. Programming is done selecting commands from a menu (though since XP they've added different scripting languages you can type in (or copy paste~). Resource editing is possible in ''some'' of the console versions, but on Windows graphics, music, and sound effects, must be made in other software. Though there are plenty of resources supplied with the software.
 
People wanting to play games made with the Windows versions will usually have to download something called an RTP) relevant to the version of the program the game was made with. The RTPs are the collection of assets provided with the program, and come included with the softwares' downloads. They can also be downloaded as free, standalone, archives.
 
The software is generally very easy to use. 'Programming' is done selecting commands from a menu (though XP, and VX, users can also use [[Wikipedia:Ruby_(programming_language)|Ruby]]. Resource editing is possible in some of the console versions, but on Windows graphics, music, and sound effects, must be made in other software. Though, as mentioned, there are plenty of resources supplied with the software.


==English releases==
==English releases==
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For a complete list see [[Wikipedia:RPG_Maker#RPG_Maker_series_timeline|RPG Maker series timeline]] on Wikipedia.
For a complete list see [[Wikipedia:RPG_Maker#RPG_Maker_series_timeline|RPG Maker series timeline]] on Wikipedia.


===RPG Maker 2===
There's a bit of a pattern where each major release gets another standalone update release later (2000→2003, VX→VXAce, MV→MZ).


The second SNES version was unofficially translated into English. There's not much reason to play it instead of the other releases, but it's interesting. The games play a lot like the earlier Dragon Quest games; there's even menu based searching, and stair using. The game comes on a Super Game Boy-esque cart, which takes Satellaview memory packs, allowing resource data to be downloaded, but not swapping of games. The prequel was compatible with the Turbo File Twin, which allows game files to be kept off-cart.3)
===[[RPG Maker 2 (SFC)|RPG Maker 2]]===
The second [[:Category:Super Nintendo Entertainment System|SNES]] version has [https://www.romhacking.net/translations/417/ an English fan translation]. There's not much reason to play it instead of the other releases, but it's interesting. The games have a darker tone, and play a lot like the earlier ''[[Wikipedia:Dragon Quest|Dragon Quest]]'' games; there's even menu based searching and stair using. The game comes on a [[Wikipedia:Super Game Boy|Super Game Boy]]-esque cart, which takes [[Wikipedia:Satellaview|Satellaview]] memory packs, allowing extra resource data to be downloaded. It's also compatible with the [[Wikipedia:Turbo_File_(ASCII)#Turbo_File_Twin|Turbo File Twin]], which allows game files to be kept off-cart.


===RPG Maker 95===
===[[RPG Maker 95]]===
Often called simply RM95, this is the first [[:Category:Windows|Windows]] version, and, unlike the next two on the platform, runs in 640×480 resolution. Otherwise it is quite similar to use.


Often called simply RM95, this is the first Windows version, and, unlike the next two on the platform runs in 640×480 resolution. Otherwise it is quite similar to use.
===[[RPG Maker]]===
RPGツクール3 in Japan. The first version for the [[:Category:PlayStation|PlayStation]]. It's still 2-D, and not that much different than the second SNES game, though it added the ability to make your own graphics, and included more resources. It also includes [[Anime Maker]], for drawing your own graphics, and this is compatible with the [[Wikipedia:PlayStation Mouse|PlayStation Mouse]].


===RPG Maker===
The sequel, RPGツクール4, also a PlayStation game, was never released outside Japan, and is untranslated. Apparently it's the best of the 2D console games, and features ''Final Fantasy''-style combat.<br>Unfinished fan translation: https://www.rpgmmag.com/rmvault/rt4/tools/10/rpg-tsukuru-4-english-patch


RPG Tsukuru 3 in Japan. The first version for the Sony PlayStation. It's still 2D, and not that much different than the second SNES game, though it added the ability to make your own graphics, and included more resources.
===[[RPG Maker 2000]]===
RPGツクール2000 in Japan, and usually RM2k elsewhere. This is where the series really got popular, because of Don Miguel's translation. The community at the time also revolved round his website. The program runs in 320×240, which makes graphic creation mostly easier. It also means a lot of people rip graphics from 16-bit era games. Battles are still ''Dragon Quest''-style, but people have found ways to get round that (and other limitations) with clever use of events.


The sequel, RPG Tsukuru 4, also a PlayStation game, was never outside Japan, and is untranslated. Apparently it's the top of the 2D console games, and features Final Fantasy-style combat.
===[[RPG Maker 2]]===
RPGツクール5 in Japan. Not to be confused with the translation of the second SNES game. This was made for the [[:Category:PlayStation 2|PlayStation 2]], and while the graphics are crude, the program difficult to use, it is really flexible. It works unlike anything else in the line.


===RPG Maker 2000===
===[[RPG Maker 2003]]===
RPGツクール2003 in Japan, and often goes by RM2k3. A tweaked version of RPG Maker 2000, really. Unfortunately it seems a bit rushed, as some features that are added aren't as flexibly/universally controllable as in 2k. There's a side-view battle system, though its kinda broken, so some people still prefer RM2k.


RPG Tsukuru 2000 in Japan, and usually RM2k elsewhere. This is where the series really got popular, with Don Miguel's translation. The community, at the time, also revolved round his website. The program runs in 320×240, which makes graphic creation mostly easier. It also means a lot of people rip graphics from 16-bit era games. Battles are still Dragon Quest-style, but people have found ways to get round that using events. Results are mixed.
===[[RPG Maker XP]]===
 
Runs in a higher resolution than the 200x programs, and was officially released in English.
===RPG Maker 2===


RPG Tsukuru 5 in Japan. Not to be confused with the translation of the second SNES game. This was made for the PlayStation 2, and while the graphics are crude, the program difficult to use, it is really flexible. It works unlike anything else in the line.
===[[RPG Maker 3]]===
Just RPGツクール in Japan, suggesting a relaunch or sorts. Much more focused than the previous PS2 version. Easy to use, though aimed at making only 'medieval' games, with no ability to make resources yourself, though terrain can be modelled, somewhat.


===RPG Maker 2003===
===[[RPG Maker VX]]===
2007.


RPG Tsukuru 2003 in Japan, and often goes by RM2k3. A tweaked version of RPG Maker 2000, really. Unfortunately it seems a bit rushed, as some features that are added aren't as flexibly controlled as in 2k. There's a side-view battle system, though its ATB4) is a bit of a mess, even when turned off. So, some people still prefer RM2k.
===[[RPG Maker VX Ace]]===
2011.


===RPG Maker XP===
===[[RPG Maker MV]]===
Released 2015. Changes the scripting language again. Introduced support for playing games in web browsers and with mouse and touch inputs. Go Switch and PS4 ports.


Runs in a higher resolution than the 200x programs, and was officially released in English.
===[[RPG Maker Fes]]===
RPG Maker on the 3DS, released in 2017. There was a free program on the eShop people could get which facilitated downloading and playing games.


===RPG Maker 3===
===[[RPG Maker MZ]]===
Released in 2020. Brings back the ''autolayers'' some people like from XP (different to how 200x and MV work). Can import MV projects. Mostly feels like an update that includes features from popular plug-ins, but the changes are pretty neat!


Just RPG Tsukuru in Japan, suggests a relaunch, or sorts. Much more focused the the previous PS2 version. Easy to use, though aimed at making only 'medieval' games, with no ability to make resources yourself, though terrain can be modelled, somewhat.
* [https://www.youtube.com/watch?v=mXUTpei6lwI What’s the Difference Between RPG Maker MV and MZ?] on Youtube.


===RPG Maker VX===
===[[RPG Maker Unite]]===
Version that's essentially a [[Unity]] plugin, that no one seems to like.


===RPG Maker MV===
===[[RPG Maker With]]===
Console centric for Switch and PS4/5, with online collaboration features.


==Links==
==Links==
* [[Wikipedia:RPG Maker|RPG Maker]] on Wikipedia.
* [https://rpgmaker.fandom.com/ RPG Maker Wiki]
* [http://rpgmaker.net/ rpgmaker.net] - The biggest archive of games, and tutorials. The RMN Snews newsletters are/were a decent way to keep up with new releases.
* [https://www.makerpendium.de/index.php/Hauptseite Makerpendium.de] - Wiki in German.
* [https://www.rpg-maker.fr/ Oniromancie] - French fan hub.
* [https://tkool.jp/ ツクールweb] - Series homepage.


* [http://rpgmaker.net/ rpgmaker.net] - The biggest archive of games, and tutorials. The RMN Snews newsletters are/were a decent way to keep up with new releases.
=== Similar Software ===
For software that's heavily inspired by the way RPG Maker works. For other RPG Makers see [[:Category:RPG]]
 
* [[EasyRPG]] - [[:Category:Open-Source|Open-source]] version of RPG Maker, and tools for playing RPG Maker games on all sorts of not-Windowses, including in a [[:Category:Browser|web browser]].
* [[rpgboss]] - Another program inspired by the RPG Maker series.
* [[Open RPG Maker]] - Another tool heavily inspired by RPG Maker.
* [[WOLF RPG Editor]] - Single-person, [[:Category:Freeware|freeware]] project.


[[Category:2-D]][[Category:3-D]][[Category:Game Builder]][[Category:Windows]][[Category:Super Nintendo Entertainment System]][[Category:Sony PlayStation]][[Category:RPG]]
[[Category:Game Builder]]
[[Category:2-D]][[Category:3-D]]
[[Category:RPG]]

Latest revision as of 07:02, 18 November 2024

The RPGツクール (RPG Tsukūru) / RPG Maker series are very easy to use RPG making programs mostly for Windows, and sometimes for consoles and Japanese PCs. The Windows versions became (beginning with RPG Maker 95) popular outside Japan due to fan translations, eventually leading to them being released in the west commercially, beginning with RPG Maker XP in 2004-05.

The software is generally very easy to use. Programming is done selecting commands from a menu (though since XP they've added different scripting languages you can type in (or copy paste~). Resource editing is possible in some of the console versions, but on Windows graphics, music, and sound effects, must be made in other software. Though there are plenty of resources supplied with the software.

English releases

For a complete list see RPG Maker series timeline on Wikipedia.

There's a bit of a pattern where each major release gets another standalone update release later (2000→2003, VX→VXAce, MV→MZ).

RPG Maker 2

The second SNES version has an English fan translation. There's not much reason to play it instead of the other releases, but it's interesting. The games have a darker tone, and play a lot like the earlier Dragon Quest games; there's even menu based searching and stair using. The game comes on a Super Game Boy-esque cart, which takes Satellaview memory packs, allowing extra resource data to be downloaded. It's also compatible with the Turbo File Twin, which allows game files to be kept off-cart.

RPG Maker 95

Often called simply RM95, this is the first Windows version, and, unlike the next two on the platform, runs in 640×480 resolution. Otherwise it is quite similar to use.

RPG Maker

RPGツクール3 in Japan. The first version for the PlayStation. It's still 2-D, and not that much different than the second SNES game, though it added the ability to make your own graphics, and included more resources. It also includes Anime Maker, for drawing your own graphics, and this is compatible with the PlayStation Mouse.

The sequel, RPGツクール4, also a PlayStation game, was never released outside Japan, and is untranslated. Apparently it's the best of the 2D console games, and features Final Fantasy-style combat.
Unfinished fan translation: https://www.rpgmmag.com/rmvault/rt4/tools/10/rpg-tsukuru-4-english-patch

RPG Maker 2000

RPGツクール2000 in Japan, and usually RM2k elsewhere. This is where the series really got popular, because of Don Miguel's translation. The community at the time also revolved round his website. The program runs in 320×240, which makes graphic creation mostly easier. It also means a lot of people rip graphics from 16-bit era games. Battles are still Dragon Quest-style, but people have found ways to get round that (and other limitations) with clever use of events.

RPG Maker 2

RPGツクール5 in Japan. Not to be confused with the translation of the second SNES game. This was made for the PlayStation 2, and while the graphics are crude, the program difficult to use, it is really flexible. It works unlike anything else in the line.

RPG Maker 2003

RPGツクール2003 in Japan, and often goes by RM2k3. A tweaked version of RPG Maker 2000, really. Unfortunately it seems a bit rushed, as some features that are added aren't as flexibly/universally controllable as in 2k. There's a side-view battle system, though its kinda broken, so some people still prefer RM2k.

RPG Maker XP

Runs in a higher resolution than the 200x programs, and was officially released in English.

RPG Maker 3

Just RPGツクール in Japan, suggesting a relaunch or sorts. Much more focused than the previous PS2 version. Easy to use, though aimed at making only 'medieval' games, with no ability to make resources yourself, though terrain can be modelled, somewhat.

RPG Maker VX

2007.

RPG Maker VX Ace

2011.

RPG Maker MV

Released 2015. Changes the scripting language again. Introduced support for playing games in web browsers and with mouse and touch inputs. Go Switch and PS4 ports.

RPG Maker Fes

RPG Maker on the 3DS, released in 2017. There was a free program on the eShop people could get which facilitated downloading and playing games.

RPG Maker MZ

Released in 2020. Brings back the autolayers some people like from XP (different to how 200x and MV work). Can import MV projects. Mostly feels like an update that includes features from popular plug-ins, but the changes are pretty neat!

RPG Maker Unite

Version that's essentially a Unity plugin, that no one seems to like.

RPG Maker With

Console centric for Switch and PS4/5, with online collaboration features.

Links

Similar Software

For software that's heavily inspired by the way RPG Maker works. For other RPG Makers see Category:RPG

Pages in category "RPG Maker"

The following 5 pages are in this category, out of 5 total.