Construct: Difference between revisions
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Scirra's '''Construct''' is somewhat like a freeware version of Clickteam's products with too much pixel shader stuff added, that most games you see will use far too much of. Before the program reached version 1 the not-free, HTML 5 focused '''Construct 2''' was announced. '''Construct''' (1) has since been renamed '''Construct Classic''', and development opened up to the community, whatever that means. | Scirra's '''Construct''' is somewhat like a freeware version of Clickteam's products with too much pixel shader stuff added, that most games you see will use far too much of. Before the program reached version 1 the not-free, HTML 5 focused '''Construct 2''' was announced. '''Construct''' (1) has since been renamed '''Construct Classic''', and development opened up to the community, whatever that means. | ||
For people that don't quite click with [[ | For people that don't quite click with [[GameMaker Studio|GameMaker]], it is a good alternative to the [[:Category:Clickteam|Clickteam]] software line, especially if you know enough C++ to make your own plug-ins. There is also some rudimentary 3D support. | ||
==Example Games== | ==Example Games== | ||
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* [https://www.scirra.com/forum/viewtopic.php?t=63707&start=0 Action RPG Demo] | * [https://www.scirra.com/forum/viewtopic.php?t=63707&start=0 Action RPG Demo] | ||
[[Category:2-D]][[Category:Game Builder]][[Category:Windows]] | [[Category:2-D]][[Category:Game Builder]] | ||
[[Category:Visual Scripting]] | |||
[[Category:Windows]] |
Latest revision as of 05:41, 20 May 2023
Construct Classic | |
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Release date: | 2013 |
Made by: | Scirra |
Runs on: | Windows |
Exports to: | Windows |
Scirra's Construct is somewhat like a freeware version of Clickteam's products with too much pixel shader stuff added, that most games you see will use far too much of. Before the program reached version 1 the not-free, HTML 5 focused Construct 2 was announced. Construct (1) has since been renamed Construct Classic, and development opened up to the community, whatever that means.
For people that don't quite click with GameMaker, it is a good alternative to the Clickteam software line, especially if you know enough C++ to make your own plug-ins. There is also some rudimentary 3D support.
Example Games
Useful Plug-ins and Add-ons
(out of date)
- BulletML - By 'Luomo'
- Kenta Cho's bullet pattern designing language, for Construct.
- PC Speaker - By 'Dataflashsabot'
- Dungeon/maze generator - By 'Luomo'
- Random dungeon generator, based on Jamis Buck's DND-Dungeon.
- RetroFlash - By Davioware
- Easy sprite colour flashing.
- IK Solver - By Chris Hackman
- Great plug-in for making 'bones' easier to work with.
- Command Line - By Chris Hackman
- Another useful plug-in from Chris Hackmann (IK Solver). Allows access to arguments passed to a program on launch.
- Orbiter Behaviour - By Chris Hackman
- Takes the maths out of make one object orbit another.
See Also
- www.scirra.com - Developer's homepage, includes a useful forum.
- Construct Wiki - Official Construct wiki. Good help for any user level.
- Action RPG Demo