Guide:Assets: Difference between revisions

From Game Making Tools Wiki
(→‎MIDI: Sound Canvas MIDI collection)
(→‎General Images: pdimagearchive.org)
 
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* [https://public.work/ Public Work] - Search public domain work from mostly North American institutions.
* [https://public.work/ Public Work] - Search public domain work from mostly North American institutions.
* [https://99gifshop.neocities.org/ 99GIF Shop] - Web graphics.
* [https://99gifshop.neocities.org/ 99GIF Shop] - Web graphics.
* [https://pdimagearchive.org/ Public Domain Image Archive] - Heaps of images that scrolls infinitely in all directions.


==Music==
==Music==

Latest revision as of 12:55, 11 January 2025

Free resources to help you put games together. Often they're called assets, it means the different images, music files, sound effects and other materials that goes into games.

Sometimes these pages disappear, some times the free selection's really limited. If stuff's not actually useful feel free to delete.

NB: The See Also section at the bottom has lots of links to places that don't fit neatly into other categories, for example sites with multiple different kinds of assets.

3-D Models

Fonts

General Audio

General Images

Music

MIDI

MOD

Music Making

Effects

  • PS1 Reverb: Impulse Responses - Set of settings you can use to get PlayStation-like reverb. On Bandcamp so you can hear demos. Pay-what-you-want.

Instruments

Samples

Bits of sounds for music-making.

Palettes

RPG Maker Related

Shaders

HLSL

High-Level Shading Language, used in Unity.

GLSL

OpenGL Shading Language, used in Godot (kinda). Godot 2 had a visual shader editor, and I believe this is in development for Godot 3.1 :)

Converters

Tools for converting shaders between languages

See Also

Sound Effects

Sprites

Textures / Tiles

See Also