Game Creation System: Difference between revisions

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* 3.08 - https://archive.org/details/pie-in-the-sky-software-gcs-game-creation-system-professional-v-3.08
* 3.08 - https://archive.org/details/pie-in-the-sky-software-gcs-game-creation-system-professional-v-3.08
* ? - https://archive.org/details/3-d-gcs-assistant/
* ? - https://archive.org/details/3-d-gcs-assistant/
* ? - https://archive.org/details/lukecool_gmail_GCS
* 1? - https://archive.org/details/lukecool_gmail_GCS


* ?, Manual - https://archive.org/details/GCSMANUALS/GCSMANUAL/
* 1?, Manual - https://archive.org/details/GCSMANUALS/GCSMANUAL/


==See Also==
==See Also==

Latest revision as of 09:16, 4 July 2022

Game Creation System
Release date: 1995, 1999, 2001
Made by: Pie In The Sky Software
Runs on: DOS
Windows
Exports to: DOS
Windows


AKA: PIE 3D, GCS, 3D Game Creation System.

Pie In The Sky Software's Game Creation System is a tool for making Doom-like 2.5-D FPS. It was first release for MS-DOS in 1995, but later versions were Windows-native.

Download

See Also