Guide:Glossary: Difference between revisions
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* [[:Category:DAW]] | * [[:Category:DAW]] | ||
* [[:Wikipedia:Digital Audio Workstation]] | * [[:Wikipedia:Digital Audio Workstation]] | ||
===Multitrack=== | |||
===Sample Pack=== | |||
A ''sample pack'' is a collection of small sounds you can use for audio production. So they could be things like hitting a drum, or voice singing a note. You can then put these into a DAW or synthesiser and use that to play them at different pitches, as well as manipulate them to create new sounds. | |||
===Stem=== | |||
A ''stem'' is an individual track from multitrack session. Often downloading ''stems'' you will get an archive with each track from a completed song, so there will be stews for each individual instrument. So they're like all the audio info you need to recreate the song, in a format not tied to a DAW, so excluding mastering, effects, and extra stuff like that. | |||
=== Track === | |||
==Concepts== | |||
===Hypermedia=== | |||
Medium involving text, graphics, video, etc., where things can link to other things in a nonlinear way. The WWW is hypermedia, for example. | |||
* [[Wikipedia:Hypermedia]] | |||
* [[:Category:Hypermedia]] | |||
===Hypertext=== | |||
* [[Wikipedia:Hypertext]] | |||
==Distribution and Publishing== | |||
===Zine=== | |||
A ''zine'' is a DIY booklet, magazine, etc. typically made and sold cheaply, or given away for free, or traded. | |||
* [[Wikipedia:Zine]] | |||
* [https://zinewiki.com/wiki/Zine Zine] page on ZineWiki | |||
===Zine Fair=== | |||
A public event where people buy, sell, and swap zines. Sometimes they're standalone things, sometimes attached to other events. | |||
===Zine Distro=== | |||
A ''distro'' in the context of zines is a distributor. Often they'll sell stuff for you on their site, and might take stuff to ''zine fairs''. | |||
==General Computing== | ==General Computing== | ||
===CLI=== | ===CLI=== | ||
A '''C'''ommand '''L'''ine '''I'''nterface, as opposed to a graphical user interface (GUI), is a way of interacting with software through text imput. Think of MS-DOS, for example. It's often used to quickly do tasks where a variety of options can be included in one command. | A '''C'''ommand '''L'''ine '''I'''nterface, as opposed to a graphical user interface (GUI), is a way of interacting with software through text imput. Think of MS-DOS, for example. It's often used to quickly do, or even automate, tasks where a variety of options can be included in one command. | ||
* [[Wikipedia:Command-line interface]] | * [[Wikipedia:Command-line interface]] | ||
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* [[Wikipedia:GNU Privacy Guard]] | * [[Wikipedia:GNU Privacy Guard]] | ||
=== | ===Distro=== | ||
A ''' | A '''distribution''' or '''distro''' is the term for what you can think of as a particular ''flavour'' of Linux or BSD. In Linux's case, each shares the core Linux kernal and GNU software, but attaches other things, such as window managers, desktop environments, package managers, packaged software, etc. | ||
* [[Wikipedia:Linux Distribution]] | * [[Wikipedia:Linux Distribution]] | ||
===Node-Based=== | ===Node-Based=== | ||
Generally, a 'node' is a connection point. In software, a '''node-based interface''' is one where each function is represented graphically (a node), and you can draw connections between the inputs and outputs of these functions. It's becoming common for there to be a node-based programming language for scripting, [[Unreal]] and [[Godot]] both include this by default. They can be an intuitive, but they can also get fiddly and cluttered. | Generally, a 'node' is a connection point. In software, a '''node-based interface''' is one where each {{jargon|Function|function}} is represented graphically (a node), and you can draw connections between the inputs and outputs of these functions. It's becoming common for there to be a node-based programming language for {{jargon|Scripting Language|scripting}}, [[Unreal]] and [[Godot]] both include this by default. They can be an intuitive, but they can also get fiddly and cluttered. | ||
Popular examples are: | Popular examples are: | ||
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===API=== | ===API=== | ||
* [[Wikipedia:Application programming interface]] | * [[Wikipedia:Application programming interface]] | ||
===Function=== | |||
A '''function''' is a small piece of a program made to be run as it's own thing. SO you would have functions for different tasks withing a larger program, and the larger program would run those functions when required. In the the context of game-making, you might have a function that makes the character jump, which would be called when the player presses a certain button. | |||
* [[Wikipedia:Subroutine]] | |||
===Natural-Language Programming=== | ===Natural-Language Programming=== | ||
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* [[Wikipedia:Natural-language programming]] | * [[Wikipedia:Natural-language programming]] | ||
* [[Wikipedia:Natural language]] | * [[Wikipedia:Natural language]] | ||
===Scripting Language=== | |||
A '''scripting language''' is a type of programming language made for simple tasks, and often intended to be easier to learn. The line between a ''scripting language'' and a ''programming language'' is pretty fuzzy though. | |||
* [[Wikipedia:Scripting language]] | |||
===Syntax=== | ===Syntax=== | ||
* [[Wikipedia:Syntax (programming languages)]] | * [[Wikipedia:Syntax (programming languages)]] | ||
* [[Wikipedia:Syntax]] | * [[Wikipedia:Syntax]] | ||
===Visual Scripting=== | |||
* § [[#Node-Based|Node-Based]] in this glossary. | |||
* [[:Category:Visual Scripting]] | |||
* [[wikipedia:Visual programming language]] | |||
==Videogames== | ==Videogames== | ||
===Turn-Based=== | ===Turn-Based=== |
Latest revision as of 09:08, 12 August 2024
Explanation of jargon used on this blog. Please ask if there's something you don't understand!
Terms are linked here with anchors (I guess this is the best way???)
3-D Graphics
CSG
Constructive Solid Geometry is a technique for building 3-D models by adding together and subtracting using different geometric forms. It's often the basis of tools built round prototyping or quickly building levels, but is also just fine for finished ones.
Normals
The typical way to render a polygon is with a single side. The 'normal' is the side that is able to be seen.
Primitives
Primitives are basic, building-block shapes. For example spheres, cubes, planes, toruses, pyramids... I guess they're usually generated procedurally.
Shader
A Shader is a small program that tells the computer how to render a surface. A shader is what makes polygonal graphics look smooth, or makes some appear like cartoons (cel-shader), etc.
Audio
DAW
DAW stands for Digital Audio Workstation; a program for recording and manipulation audio.
Multitrack
Sample Pack
A sample pack is a collection of small sounds you can use for audio production. So they could be things like hitting a drum, or voice singing a note. You can then put these into a DAW or synthesiser and use that to play them at different pitches, as well as manipulate them to create new sounds.
Stem
A stem is an individual track from multitrack session. Often downloading stems you will get an archive with each track from a completed song, so there will be stews for each individual instrument. So they're like all the audio info you need to recreate the song, in a format not tied to a DAW, so excluding mastering, effects, and extra stuff like that.
Track
Concepts
Hypermedia
Medium involving text, graphics, video, etc., where things can link to other things in a nonlinear way. The WWW is hypermedia, for example.
Hypertext
Distribution and Publishing
Zine
A zine is a DIY booklet, magazine, etc. typically made and sold cheaply, or given away for free, or traded.
- Wikipedia:Zine
- Zine page on ZineWiki
Zine Fair
A public event where people buy, sell, and swap zines. Sometimes they're standalone things, sometimes attached to other events.
Zine Distro
A distro in the context of zines is a distributor. Often they'll sell stuff for you on their site, and might take stuff to zine fairs.
General Computing
CLI
A Command Line Interface, as opposed to a graphical user interface (GUI), is a way of interacting with software through text imput. Think of MS-DOS, for example. It's often used to quickly do, or even automate, tasks where a variety of options can be included in one command.
GPG
Distro
A distribution or distro is the term for what you can think of as a particular flavour of Linux or BSD. In Linux's case, each shares the core Linux kernal and GNU software, but attaches other things, such as window managers, desktop environments, package managers, packaged software, etc.
Node-Based
Generally, a 'node' is a connection point. In software, a node-based interface is one where each function is represented graphically (a node), and you can draw connections between the inputs and outputs of these functions. It's becoming common for there to be a node-based programming language for scripting, Unreal and Godot both include this by default. They can be an intuitive, but they can also get fiddly and cluttered.
Popular examples are:
- Twine, which uses nodes and lines to show the structure of the story.
- Bespoke, which is like a modular synthesiser, where each node is a doodad that can effect the sound, and each line is the connection between those doodads.
- Blender, has a node-based editor for materials.
- Wikiedia:Node (disambiguation page)
- See also: Wikipedia:Visual programming language
Open-Source
Open-source is a term used to describe software who's source code has been made available. Open this is done to encourage others to contribute to the software's development, and to assist in the development of new software. A common system used for contributing to open-source software is Git, and the most common website for sharing Git projects is GitHub.
You will probably also encounter the acronym FOSS.
Plain-Text
Plain-text (or 'plain text', or 'plaintext') is a way of describing files whose content is human-readable. That is, they contain regular letters and numbers and stuff, so you can open them in a text editor (say notepad) and view and edit their content.
According to the Unicode Standard: Plain text is public, standardized, and universally readable.
Procedural Generation
Procedural generation describes content that it generated by a program (algorithmically) rather than being made specifically. A common use it to provide random and effectively infinte level layouts, but it can also be used for sound, textures, terrain, and much more.
SaaS
SaaS or SAAS stands for Software As A Service, and is a horrible trend in software pricing that doesn't sell you a copy of the program, but a licence to use it for a certain time. Think Adobe's Creative Cloud, which requires an ongoing, yearly fee. Boooooooo.
SSH
Version Control
A means of managing changes to files in a project. Mostly associated with programming stuffs?
The most common system currently is Git (previously Subversion was most popular), particularly using Github (though there are alternatives, including self-hosted ones like Gitlab—which will all potentially federate in the future!).
Virtual Machine
A virtual machine (or VM) is an emulation of one computer system within another. For example a person may run Windows XP as a virtual machine from within their main Linux operating system to give them access to older Windows programs. Some people do it for security reasons too.
VirtualBox is a common and free tool, and allows you to save configurations for multiple systems, which you can quickly launch. An open-source alternative is QEMU.
Workflow
WYSIWYG
Pronounced whizzy-wig, stands for What You See Is What You Get. Used to describe software that lets you edit in a form that looks like what the end user will receive. Think MSWord over writing your document in markup or LaTex.
Internet
Alt Text
Text that is used when the image is not accessed. For example for people with limited vision who use a screen reader, or people on slow connections who disable images. A succinct description of the image.
- Wikipedia:Alt attribute
- How to Design Great Alt Text: An Introduction
- Alt text, captions and titles for images
Language
Camel Case
Often used in programming, and in social network tags for accessibility.
Programming
API
Function
A function is a small piece of a program made to be run as it's own thing. SO you would have functions for different tasks withing a larger program, and the larger program would run those functions when required. In the the context of game-making, you might have a function that makes the character jump, which would be called when the player presses a certain button.
Natural-Language Programming
Natural-language programming, or NLP, is a term used to describe programming languages whose syntax is similar to human languages.
This is different to how the term is used in linguistics, in the game of computer programming a natural language is a programming language that mimics a natural language, theoretically/potentially making the more intuitive to understand and use.
Scripting Language
A scripting language is a type of programming language made for simple tasks, and often intended to be easier to learn. The line between a scripting language and a programming language is pretty fuzzy though.
Syntax
Visual Scripting
- § Node-Based in this glossary.
- Category:Visual Scripting
- wikipedia:Visual programming language